Murmur, every release.
What changed, in plain English. Back to Murmur
New
- A new layout. The knobs under the display sit on three plates, the mode buttons are on the display, and the drawers open from the buttons at the bottom right. The sound is unchanged.
- Fourteen new effects, so the rack has 21, and you can load up to three copies of each. You add them in the FX drawer and drag them into the order you want.
- The LFO and envelope tabs drag onto a knob to make a route. Any route can now be set to Both ways or One way.
- Constellation is a new way to draw the grain cloud, and the default. Nebula and Classic are in the gear menu under Grain cloud.
- Walk steps are drawn in lanes. Choose a lane under the steps and draw across them in one stroke.
- Grid has a Fit option that spreads the slices across the whole sample.
- Right-click the dice to undo the last roll or load a random preset.
- Watch tutorials in the gear menu opens the video tutorials on our site.
Changed
- Magnet has moved to the Spray plate and Cohere to the Pitch plate. Both work as they did.
- Only effects in the rack make a sound. Automation and routes aimed at an effect that isn't loaded wait until you add it back. Sessions and presets from 2.8 open with the seven 2.8 effects in the rack.
- In Sync, Density steps through note lengths itself, so the separate division box is gone.
- Murmur for Windows needs Windows 10 or 11.
Fixes
- The FX filter no longer clicks when modulation carries it across the middle of its knob. Sessions that did this sound slightly different at those moments, without the click.
- On Windows, Murmur no longer needs the Microsoft Visual C++ runtime, so it opens on PCs that don't have it installed.
- On Windows, MP3s with a low sample rate, such as 22 kHz, load instead of failing with "could not decode".
- On a 120 Hz screen the editor draws about 60 frames a second, up from 40, and uses a little less CPU.
- The Tune readout no longer cuts off the last letter of a root you set by hand.
2.8.0
7 Oct 2026
New
- ATTACK goes up to 10 seconds and RELEASE up to 20, on all three envelopes.
- SCAN can restart from the Position knob on each note, or only when no notes are held. Right-click SCAN to choose.
- WALK has a TRIG switch. With it on, every note starts the pattern from step 1.
- ON STEP in the WALK drawer fires a grain on every step, so slices land on the beat. On for new sounds; projects and presets from before 2.8.0 load with it off.
- Hold Shift while dragging PITCH, B PITCH or a WALK step's pitch to move it in whole octaves.
Changed
- In MONO with CLASSIC, overlapping notes now carry the sound over and change pitch instead of starting from silence. Letting go of a note goes back to one you are still holding. Projects saved before 2.8.0 keep the old behaviour.
- Automation drawn on ATTACK or RELEASE before 2.8.0 plays back at different times.
Fixes
- Very short notes no longer go missing. A quick tap, or any short note at a large buffer size, could make no sound at all.
- Playing fast over a held chord no longer cuts the chord off.
- Licence checking is tighter. Your key keeps working as it is.
2.7.0
27 Sept 2026
New
- BASS MONO, beside OUT. Everything below the frequency you set plays in mono.
- WALK has SWING and HUMANISE.
- Load a sample by clicking the empty display or the file name, not just by dragging.
- STEPS goes up to 32.
Changed
- WALK works on up to 16 slices, or 32 if you pick it in STEPS. Projects saved before 2.7.0 open as they were.
Fixes
- The plug-in window comes back at the size you left it.
- Swipe sideways, or hold Shift and scroll, to move along a zoomed-in sample.
2.6.1
11 Sept 2026
- Fixed a macOS bug that hid the bundled presets. The installer put all 32 on your Mac, but Murmur looked for them in the wrong folder, so the browser came up empty. Update and they appear. Windows was never affected.
- If you copied the presets into your own preset folder to get around this, leave them there. Murmur shows one of each, so nothing appears twice.
2.6.0
25 Aug 2026
Engine
- Layer B stands on its own. PITCH, POS, SIZE and SCAN each carry an AB/A/B scope, so one dial can move both layers, or either one alone.
- A density ratio chip under DENSITY thins layer B against layer A, so the morph layer can be a wisp over a full cloud.
- WALK gains a B SEQ row. Layer B steps through its own sequence instead of shadowing layer A.
- Two new morph modes. RESONATOR strikes a resonant body tuned to the note you play (give it long grains, that is where it sings). FOLLOW lets the loudness of layer B open and close layer A, so drums in B chop a pad in their own rhythm.
- The routing matrix grows from 16 slots to 64, and the 64 cost less than the 16 used to.
Workflow
- Every FX module carries its own AB/A/B chip, so reverb can sit on the morph layer alone while a filter eats the main sound and leaves it untouched.
- The FX rack is rebuilt as one aligned deck. Seven modules, one grid, no dead slots.
- Cloud gradients hold up to six colour stops, and a two colour gradient finally reads as two colours instead of merging into a third.
Fixes
- Stability and correctness fixes from two full review passes: routes no longer leak between presets, layer splits no longer bleed into each other, and the MORPH knob does what its mode name promises.
2.5.1
17 Aug 2026
- The Windows installer and the plug-in are code signed. Windows no longer shows the "Windows protected your PC" screen when you install Murmur, and your DAW no longer warns you the first time it scans it.
- Nothing else is different. Same engine, same presets, and your projects open exactly as they did.
- macOS is unaffected. It has been signed and notarised since launch.
2.5.0
16 Aug 2026
Engine
- Slices can snap to a beat grid, so a drum loop chops to musical divisions.
- Transient slicing spreads slices across the whole sample instead of clustering them around one hit.
- G-FILTER and G-COMP: a filter and a compressor that shape every grain individually.
- LFOs are drawable. Sketch the exact shape you want, and sync the rate to the grain clock.
- Envelope slopes bend, and two new envelopes, ENV 2 and ENV 3, drag straight onto any knob.
- MORPH layer B carries its own read position, with LINK, TRAIL and PIN states, so layer A can move alone.
- Layer B gets slices of its own, independent of layer A.
Workflow
- MOTION grows into a paged panel, one page per job, instead of one crowded screen.
- CLEAR and DETECT on the slice grid: wipe it clean, or let Murmur place the slices for you.
- The FX rack opens to modulation, 25 destinations, plus a master bypass, a filter type switch and reverb pre delay.
- Nine starter templates that shape whatever sample you drop in, all playable on the free tier.
Fixes
- COHERE level matches its output, so it changes the character of a sound rather than its volume, and its strength now scales with detection confidence.
- COHERE no longer trips on certain filenames.
- Colour palette swatches sit where they belong.
2.4.1
12 Aug 2026
- The Windows installer now runs on ARM64 Windows as well as x64.
2.4.0
12 Aug 2026
- Murmur comes to Windows: Windows 10 and 11, VST3 and standalone.
- Update checks are per platform, so a Windows install is never offered a macOS installer.
- Every FX module holds normal gain staging, no more level jumps when a module switches on.
- Licence keys move to modern Ed25519 signing.
- Presets always carry their audio, and a cancelled sample import falls back cleanly.
- Stability and security pass from a full release audit: state saving, DSP edge cases and MIDI handling.
2.3.0
10 Aug 2026
- WALK step sequencer: author your own steps, or leave AUTO on and watch the live walk.
- REPEAT: a verbatim beat repeat, sitting with the SYNC rate controls.
- The free tier replaces the 3 day trial. The free version is complete and permanent, and a licence key unlocks the paid half mid session.
- New layout: wider and calmer, cloud on the left, controls on the right.
- Choose how many slices a sample has, and drag each boundary where you want it.
- Double click any knob to reset it to its default.
2.2.0
7 Aug 2026
- The grain cloud reads as one drifting body with real depth, not a scatter plot.
- Bigger waveform, sample zoom, and a higher cloud ceiling.
- The user manual ships, with every screenshot taken from the plugin itself.
- Licence entry lands in the plugin header.
- Fixes: jitter taper, playhead sync, faster sample loads, and stale audio after a preset change.
2.1.0
5 Aug 2026
- Hardening release: mono hosts, MPE and sustain pedal handling, and stricter input validation.
- Groundwork for the Windows version.
- Layout polish: the preset cluster sits centred in the header.
2.0.0
27 Jul 2026
- MORPH: blend a second sample into the cloud, with four morph modes.
- The FX rack arrives.
- Key match: tune any sample to the key you are working in.
- Gain staging overhauled across the whole engine.