1. Learn
    2. Dynamics
    3. Comparisons

    Soft clipping vs hard clipping vs limiting

    All three stop a sound going over a ceiling. A clipper does it instantly by changing the shape of the wave, which adds harmonics: soft clipping rounds the peaks off and hard clipping cuts them flat. A limiter keeps the shape and turns the whole sound down for a moment instead, so it adds very little colour but can pump when you push it.

    CLIP·1Clipper and limiter lab
    Whole loopInput after driveOutputOver the ceiling
    The loudest peak sits just under the dashed line
    One peak up close
    Transfer curves

    Dry

    The original sound, with nothing on it. Its loudest peak sits at −0.9 dBFS, just under the ceiling. Pick one of the other three to push it over.
    0%Over
    18.6Crest, was 18.6
    0.0dB louder
    Harmonics added, measured on a 110 Hz sineFundamentalOddEven
    Drive+0.0 dB
    Asymmetry0.00

    Follow the steps. Each one sets the controls for you and tells you what to listen for.

    Step 1 of 7
    Start with the originalPress play. This is the drum loop with nothing on it. Its loudest hit peaks just under the ceiling, the dashed line at 0 dBFS.
    Train your earsThe lab plays the drums through one of the three at matched loudness, with the screens covered. You say which one it is.

    Loop from Wonky Percussion, a Sounds Like You pack.

    At a glance

    Soft clipping, hard clipping and limiting compared
    PropertySoft clipHard clipLimiter
    What it doesRounds peaks off as they near the ceilingCuts everything above the ceiling flatTurns the whole sound down around each peak
    SpeedInstantInstantReacts over milliseconds, with lookahead
    HarmonicsSome, mostly low odd onesMany, reaching high up the spectrumVery few
    When pushedWarm, thick, then fuzzyCrunchy, then harshPumping and dull transients
    Delay addedNoneNoneA few milliseconds of lookahead
    Best forDrum buses, bass, loud mastersShort drum transients, aggressive soundsThe final ceiling on a master or bus

    What is clipping?

    Digital audio has a hard upper limit called 0 dBFS. When a sound is written to a normal WAV file, any part of the waveform that tries to go above it gets chopped off, because there's simply no number left to store it with. That chopping is clipping.

    By accident, it's the harsh crackle you hear when a recording was too hot or a mix was exported too loud. On purpose, it's one of the most-used tools in loud music: a clipper plug-in does the same thing in a controlled way, at a ceiling you choose, and it's how a lot of electronic and hip-hop masters get their level.

    Look at the big screen in the lab with Hard clip selected. The pale shape is the loop after the drive knob has pushed it up, and the dashed lines are the ceiling. Everything shaded pink is what the clipper removes.

    Hard clipping

    A hard clipper leaves everything under the ceiling exactly alone and cuts everything above it to a flat line. Turn the drive up and the tops of the loudest hits become plateaus, which you can see clearly in the close-up screen.

    Those flat tops are where the distortion comes from. A sharp corner in a waveform can only be made out of lots of high frequencies, so a hard clipper adds a long row of harmonics stretching up the spectrum. On a short drum transient they last a couple of milliseconds and you mostly hear the drum get louder and a bit crunchier. On a held note, like the 110 Hz sine in the lab, the same flat tops turn a smooth tone into a buzzy square-ish one.

    One cycle of a sine wave pushed by the same drive into each of the three. The hard clipper flattens the top, the soft clipper rounds it and the limiter just makes the whole cycle smaller.

    Soft clipping

    A soft clipper bends the waveform gradually as it approaches the ceiling, so the peaks come out rounded instead of flat. The curve it uses starts to flatten before the ceiling, which means it touches more of the sound than a hard clipper does, just more gently.

    Because a rounded top has no sharp corners, soft clipping adds fewer high harmonics. Most of what it adds sits close to the note, which tends to sound thicker and warmer. That's the same thing tape and valve circuits do when you push them, and it's why soft clipping and saturation are close relatives; a saturation plug-in is often a soft clipper used below its ceiling.

    Push a soft clipper hard and it ends up close to a hard clipper anyway. With 18 dB of drive the curve is so steep that the rounding only lasts a fraction of a millisecond, and you can watch that happen on the transfer curve as you turn the drive up.

    Limiting

    A limiter doesn't touch the shape of the wave. It watches the level and, whenever a peak is about to go over the ceiling, turns the whole sound down just enough to keep it under, then brings the level back up afterwards. It's a compressor with a ratio so high and an attack so fast that nothing gets through.

    To catch peaks without distorting them, most limiters use lookahead: they delay the audio by a few milliseconds so they can see each peak coming and start turning down before it arrives. The one in this lab looks 5 ms ahead. The cost is a small delay, which your DAW compensates for automatically.

    The way a limiter fails is different from a clipper. Push it too hard and you won't hear crunch. You'll hear the quieter sounds ducking every time a loud hit arrives, and the loud hits themselves getting softer, because the limiter is turning everything down around them. Switch to Limiter in the lab, drive it to 15 dB and listen to the quiet hits after each loud one.

    Why does clipping sound louder than limiting?

    Set all three to the same peak level and the clipped versions are usually louder. The reason is the crest factor, the gap between the peak level and the average (RMS) level. How loud something feels depends mostly on the average, while how loud you're allowed to make it depends on the peak.

    Drum transients are tall and very short, so they set the peak level without adding much to the average. A clipper shaves them off in an instant, the crest factor shrinks, and you can turn the whole track up by the amount you shaved. A limiter turns everything down around those peaks for a few milliseconds, which costs some of the average along with them.

    The lab measures this as you go. Watch the crest factor and the "louder at the same peak" figure in the panel on the right while you switch modes. Then turn Match loudness off to hear how much the louder versions fool your ears.

    Harmonics, odd and even

    Every clipper adds harmonics: new frequencies at whole-number multiples of each note. A 110 Hz note picks up odd harmonics at 330 Hz, 550 Hz and on up the series, and sometimes even ones at 220 Hz and 440 Hz. The graph at the bottom of the lab measures them on a pure sine wave, so every bar after the first is something the process added.

    Clipping that treats the top and bottom of the wave the same, as both clippers do by default, only adds odd harmonics. They tend to sound hollow or edgy. Turn up Asymmetry and the top gets clipped harder than the bottom, which adds even harmonics, and those sit an octave and an octave-and-a-fifth above the note, so they tend to sound fuller and smoother. Valve circuits are naturally a little asymmetric, which is part of why people describe them as warm.

    When to use each

    Which tool for which job
    JobSoft clipHard clipLimiter
    Shave drum peaks before the masterGoodGood, under 2 to 3 dBWorks, can dull the snap
    Final loudness on a masterBefore the limiterBefore the limiter, lightlyLast in the chain
    Grit on a bass or synthGoodAggressiveNo
    Catch the odd vocal peakCan sound fuzzyAudibleGood
    Keep sub-bass cleanAdds harmonicsDistorts quicklyBest of the three

    On drums, a clipper is usually the better first step. Transients are so short that a few decibels of clipping is hard to hear, and the drums stay punchy because nothing is ducking around them.

    Sustained sounds are the opposite. Vocals, pads and long bass notes show every bit of added distortion, so a limiter, or a compressor before it, is the safer choice there.

    On a master, use both: a gentle clipper first and a limiter at the very end. That's the next section.

    Using a clipper and a limiter together

    Each tool sounds best when it's only doing a little. If a master needs 6 dB of peak control, asking a limiter to do all of it tends to cause pumping, and asking a clipper to do all of it tends to cause audible distortion. Splitting the job keeps both under the point where you can hear them working.

    1. Clip the fastest peaksPut a soft clipper first and set it to shave 1 to 3 dB off the loudest drum hits. Watch for the point where you start to hear crunch on the snare, then back off a little.
    2. Limit what's leftPut the limiter last and lower its threshold, or raise its input gain, until you reach the loudness you want. It now has much less to catch.
    3. Set the ceiling for true peaksSet the limiter's ceiling to −1 dBTP with true peak detection on. Spotify recommends staying under −1 dB true peak, and under −2 dB for masters louder than −14 LUFS, so the file survives being turned into an MP3 or AAC stream.
    4. Compare at matched loudnessTurn both off and use your DAW's gain to match levels before deciding whether the chain helped.

    Common mistakes

    Clipping the master without knowing

    Most DAWs process audio in floating point, so the master meter can go red without anything distorting inside the session. The damage happens on export. Once the file is written as 16 or 24-bit, everything above 0 dBFS gets cut, so if the meter goes over, put a limiter on the master or pull the master fader down before you bounce.

    Clipping sub-bass

    A clipper treats a long 40 Hz wave the same way it treats a 2 ms snare transient, which means a held sub note gets flattened for its whole length and turns into a buzz. If the low end gets fuzzy as you push a clipper, try a limiter on the bass, or clip the drums on their own bus before they meet the bass.

    Choosing by loudness

    With Match loudness off, the clipped versions win every quick comparison simply because they're louder. Judge them at the same level.

    Ignoring true peaks

    A sample-peak meter can read −0.1 dB while the waveform between the samples goes above zero. Those true peaks can distort when the file is converted to MP3 or AAC, so leave a margin and turn on your limiter's true peak option.

    Training your ears to tell them apart

    At matched loudness, the differences come down to the edge of each hit and what happens just after it. The quiz under the lab plays the selected sound, the drums to start with, through one of the three with the screens covered and asks which it is. Most people find soft against hard the hardest pair, so listen for grit on the very front of the hits.

    Questions people ask

    Is soft clipping better than limiting?

    Neither is better; they do different jobs. A soft clipper is better at shaving fast drum transients with little audible change. A limiter is better at holding a whole mix under a ceiling without adding distortion. Many masters use both.

    Does clipping always sound bad?

    No. A few decibels of clipping on drums is often impossible to hear, and plenty of loud records are clipped on purpose. It sounds bad when it hits sustained sounds like vocals, pads or sub-bass, where the added harmonics are easy to hear.

    Should a clipper go before or after a limiter?

    Before. The clipper shaves the fastest peaks, and the limiter then has less work to do, so it pumps less. Put the limiter last so it sets the final ceiling.

    What does 0 dBFS mean?

    0 dBFS is the highest level a digital audio file can store. Anything that tries to go above it gets cut off when it's written to a fixed-point file like a 16-bit or 24-bit WAV.

    Why does my track distort when the meter never reaches 0 dB?

    Usually because of true peaks. The waveform between samples can rise above the highest sample, and converters and MP3 or AAC encoders can push it over. Set your limiter's true peak option, or leave the ceiling at −1 dBTP.

    Is a limiter just a compressor?

    A limiter is a compressor with a ratio high enough and an attack fast enough that nothing passes its ceiling. Most also use lookahead, which a normal compressor doesn't.

    Keep going

    Zac Dobos

    Zac runs Sounds Like You, which makes sample packs, preset packs and the Murmur granular synth plug-in. The lessons in Learn are free, and every one has a working version of the effect in it.